First prototype
V8id » Devlog
May 31, 2025
The first telnet prototype with basic player movement, in a linux terminal :D
Player can move around with the little @
Moving is a bit complicated yet, but clearly works.
Coloring and everything was made with ANSI escape sequences. The main concept is to have a very basic telnet "UI" in parallel with the custom protocol. (to be developed in the future)

Blue chars = water, grey ones = rocks.
The main world map (10 million tiles) was generated, and uploaded to an SQL DB.
V8id
An 8-bit crossplatform MMO
| Status | Prototype |
| Author | JMP $EA31 |
| Tags | 8-Bit, City Builder, Commodore 64, Co-op, DRM Free, Massively multiplayer, MMORPG, No AI, Open World, Retro |
More posts
- Title/login screen3 days ago
- Current status of the project5 days ago
- The tales of the zero byte5 days ago
- Fine scroll without glitches5 days ago
- C64 client: login, scrolling, chars and sprites5 days ago
- C64 client: first steps6 days ago
- Telnet client visual additions6 days ago

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